Timeline

With technology and Design always changes, this makes for a strange portfolio making experience because a website I made in 2008 look “sooooo 2008!” but, that website was cutting edge at the time. So, as I move along my crazy career journey as a UI/UX Product Design (oops the term UI/UX is already outdated), I’d like to document the projects I’ve done, not to show off my best work but as a highlight real of my path to date. I hope you enjoy it as you scroll back down through time.

Detailed projects are available in my portfolio presentation. Contact me via LinkedIn or email: stephanie@unruh.ca

I never would have chosen to go into the IT industry if it wasn’t for my dad. Growing up, I loved seeing all the crazy projects he got to work on and the limitless possibilities there were with technology. He has been my mentor throughout my whole journey.
Oh and thanks, mom too — for feeding me and stuff. 

The beginning of my career journey

2008 – 2016

Website design & other early experience

Everything that built towards my UX career

Growing up with a computer-savvy father meant that he was the go-to guy for technology questions and helping anyone who had a business make a website. But what do you do when you are busy with your own company and don’t have time to spend your time building websites? Well, you train your oldest child of course! And that was the start of my website business.

Over the years I made many websites for small businesses and organizations. Originally created sites using Dreamweaver, combined with manually coded HTML and CSS, and later on moving to WordPress as a Content Management System.

In addition to website builds, I also had several other jobs that seemed irrelevant to my career path at the time but looking back I realized they helped shape me both by helping me build empathy for people and practicing being a leader for teams. Empathy plays such a huge role in UX because being able to understand how your users feel ultimately helps you solve their problems. Some of my jobs & volunteer experience during this time included:
– head Lifeguard and Swimming Instructor
– Pharmacy Assistant
– Elections Worker (Federal and Provincial) 
– Running crafts program for a kids’ summer camp 

September 2012 – April 2016

Post-Secondary Education

Bachelor of Arts & Science – Interactive Systems Design, Minor in Studio Art

University of Saskatchewan

The Interactive Systems Design program is to “traing students in all aspects of the design and development of interactive systems”, so although it doesn’t say it in the title, it is aimed at grooming UI UX Designers. It’s comprised of 3 core areas:
1. Art – design nice looking things
2. Psychology – understand how people think and use things
2. Computer Science – be able to make these usable & visually pleasing things.

This program was relatively new to the U of S when I took it. My graduating class had only 4 people in it and we were the 4th class to graduates from this program.

While in University, I was an Executive on the Computer Science Students’ Society (CSSS) which involved designing all the brochures and advertising for the Computer Science Career Fairs and contributing to planning events.

May 2016 – August 2016

Summer Internship

Intern UI UX Designer at Vendasta Technologies

I was Vendasta’s first UI UX Designer Intern. Vendasta found me on LinkedIn, I had come in for an interview in Marketing but told them that I was actually more interested in UX. I had an impromptu interview with Bryan Larson, the VP of Design. I was excited, eager to learn, and had a lot of by-the-books processes.

During my internship, I quickly went from shadowing other Designers in meetings and pumping out SVG icons to jumping right into being the UX Designer for a development team. I had to learn fast because Vendasta moves fast, and I enjoyed it. Looking back, some of my projects make me cringe, but I’m so thankful for the guidance I received as I tried to quickly learn. 

A few of my highlight projects:
– Questioning why our product features were organized into the apps they were in and doing a card sorting exercise to come up with a proposal. This research came back up a couple of years later. 
– Dreaming up how we could gamify marketing for SMBs.
– Whiteboarding how our email campaign system could be modular. 

May 2016 – present

UI UX Designer at Vendasta

The start of my crazy journey at Vendasta… 

And so it began…it’s so true, that you learn more in the first month at a job than your entire education. The biggest change at Vendasta from school was working with a cross-functional team compared to all your projects being with other Computer Science students in University. There are so many smart and talented people at Vendasta, I have learnt something different from every person I am lucky enough to work with.

As you go through this timeline, you will learn about all the different hats and lessons I’ve learned while at Vendasta. 

Winter 2016

Decision-making with User Data

Proposing system naming based on user research

My mission: figure out what to name Vendasta’s online store and elements within it. This brought up many challenges because there were a few highly influential and opinionated people that disagreed on the naming. I sought after alignment through user advocacy and presenting the data. This was challenging when the company had not previously given much weight to user data in decision making.

My process:
– Create a wireframe with blank name tags for the various terms and two wireframes with each of the naming conventions that were being suggested internally
– Wrote a scenario and set of 6 questions
– Arranged 12 user tests with 18 different participants
– Conducted each user test by showing the users the wireframe and going through the questions
– Documented the results (quantitative in a spreadsheet, and qualitative in a document) 
– Presented the results to stakeholders and proposed a solution.

The results:
The option that was being suggested by those highly influential people was only preferred by one user and got comments like “this one is a mind game”, “so confusing to know what to expect to see”, and “makes me have to think a little harder”.

Compared to the alternative, which was understood by 100% of users and got qualitative feedback that users “instinctively know what to do” and they are “more comfortable” with this option. 

This project kicked off my passion for user testing and using user data to make decisions.

    February 2017 – Fall 2017

    Trying on the Project Manager hat

    My stint at being a PM and UX Designer at the same time

    During this period, I was the PM of our Website Pro product — “managed WordPress hosting on Google Cloud Platform”. This role came about through a concoction of events:
    – A trial period of dividing R&D into “Development” and “Strategy” teams
    – My love  of dreaming up the big picture of how a system could work (and loved even more: figuring out how multiple systems could work together) 
    – My past experience in making WordPress websites
    – My “chop-chop let’s just get stuff done” personality coming out in various projects
    – The PM I worked with moving on to another opportunity 

    During this time, I worked closely with the “Development” team’s PM while I got a taste of:
    – Public speaking through being the primary contact for updating the company, stakeholders, and customers
    –  Pricing strategy by researching competitors and talking to customers to put together a proposed pricing structure
    – Revenue forecasting by trying my hand at proposing what our revenue targets should be for the quarter, year, and next several years

    I really enjoyed the PM role but ultimately what I’m most passionate about is solves the big picture. At Vendast each team is a piece of the puzzle. When I was a PM I felt confined to one team. But, as a UX Designer, I had more freedom to bring teams together to solve the big cross-team puzzle. 

    Fall 2017 – Winter 2017

    Product Re-design

    Social Marketing Product Relaunch

      Social Marketing is one of Vendasta’s foundational products that I had the pleasure to work on. During this redesign I got to work closely with Product Management and Product Marketing to come up with a measurable goal, a relaunch plan that included marketing material and key feature updates. I created prototypes of the updates that I tested with SMBs and internal stakeholders. I identified key workflow improvements like reducing the number of steps to make a post and solving common points of confusion. At the end of the project, we presented the results of the redesign which included doubling the number of posts made monthly and a 50% increase in the number of accounts connected.

    April 2018

    Speaking at ConquerLocal

    Announcing product releases at Vendasta’s conference in Banff, AB

    I look back at this conference and think “wow Vendasta, you really believe in me!”. For someone 2 years out of school (almost to the date) I’m amazed and so thankful that Vendasta trusted little me to get on the stage at a conference with all our biggest customers there. While at the conference, I also ran a booth for the two products I was the UX Designer for at the time Website Pro and Social Marketing.  At the time, I  was also the designer for our Multi-location platform, which many of our biggest customers use. I answered questions, discussed customers’ ideas and feedback, and showed prototypes of all three of these products.

    Ongoing

    Community Involvement

    Lunch & Learns, Career Fairs, and more

    I hadn’t heard of such a job as “UI UX Designer” when I was in University, even though my program was the closest thing at the time to a program for it, in Saskatoon. I’ve made it my side-mission to be available to students (University and high school) as someone they can talk to about their career and educate them about what a UI UX Designer does.

    This photo is of a talk I did with three of my coworkers on UX Design and Front End Development. We each talked about our role, how we work together and gave some tips for things we wish we knew before entering the workforce.

    I have also represented UX at Vendasta at the Computer Science Career Fair and Vendasta’s Open House every year. Been a mentor for SIEC (Saskatoon Industry Education Council) event Connected: Young Women Exploring Careers. Ran a 6-week program at a local elementary school for kids to learn how to code in a fun way using Scratch, to create a video game.

    Fall 2018 – Spring 2019

    Building an Effective Cross-Functional Team

    Start to finish of a project with a dream team

    In the Fall of 2018, I was a part of kicking off a brand new team.  The process we followed with this team is how I’d love to work with all teams.

    We started by having a Team Offsite “Onsite” where we all met in a room at the office for a day. During this meeting we had different people from the company come in to talk about SMBs and their problems (that we could solve). We visited an SMB and showed them our initial assessement report that we had ran for their business. The business owner talked through the report: what they were most interested in, how the report made them feel, and what was missing that they wish was in the report. After, we mapped out the user journey and selected an area to focus on.

    As a team, we put together a Strategy doc:
    -what is the problem we want to solve?
    -who are the key stakeholders (customers and internal)?
    -reference feedback that has come in (Hotjar, UserVoice, emails, staff, etc.)
    -Draft a plan

    After getting feedback on the Strategy doc, the PM and myself put together wireframes to get more feedback on. I put together a plan for how we could iterate on the current report and defined all the new components needed. I applied the componts into an interactive prototype that I then showed to customers, friends and family, and internally. 

    Deciding on the highest value items:
    I highlighted which items were the most valuable as indicated from my user tests and the developers indicated the feasibility so we could weigh out the best bang for our buck. Once that was decided, I put together a First Milestone mock that could then be used by in marketing resources. Once the milestone was released we measured results and decided what was to focus on in our future iterations.

     

    January 2019 – April 2019

    Dale Carnegie Course

    Highest Achievement Award

    Taking the Dale Carnegie course is one of the best decisions I’ve made.

    The course covers: self-confidence. people skills, communication skills, leadership skills, reduce stress & improve attitude.

    This course has helped me grow in my personal and work life with a noticeable difference. I highly recommend taking the course if you get the chance.

    Ongoing

    Leading workshops

    Building out workshop templates to share with my team

    I have an ever-growing library of activities I pull out to help solve problems as a team. Everyone has something different to contribute. It doesn’t matter if you are designer or not, you still have great ideas for how the user experience should work. My workshops cover a wide range of stage a project might be in. A few of my favourite workshops include:

    -Mapping the problem
    -Crazy 8s 
    -Lightning Decision Jam
    -Dot voting
    -Design Sprints (deconstructed) 
    -Card sorting
    -User journey mapping
    -Focus groups

    April 2019

    Scaling from Single to Multi-location

    Designing a Scalable Platform for Mom-and-Pop Shops to Large Enterprises

    This has been my most fun and most challenging project at Vendasta. I’ve expanded my considered customers from small businesses to large enterprises and everything inbetween. I’m always discovering more complexities with each new user I talk to. This project is still in progress.

    July 2019

    Promoted to Senior UI UX Designer

    Taking a product leadership role as Vendasta grows

    I’m lucky to be a part of such a fast growing company and have the opportunity to grow with the company. I am a subject expert at Vendasta, getting to work on some of our most complicated projects, driving vision, and being able to provide leadership within the UX team. 

    October 2019 – present

    Expert in Residence – Design @ Co.Labs

    Helping Startups at a local incubator

    1-on-1 helping startups in a wide range of industries including healthcare, online marketplaces, appointment scheduling, sports, and more. 

    Facilitating group UX UI sessions that consist of a presentation, working session, and homework using templates that I created. These cover topics such as the impact of user experience on business metrics, the Double Diamond Design Process, and how to evaluate and improve their own user experience.

    This has opened the door to me helping startups outside of Co.Labs. I always have a few startups I’m helping on my evenings and weekends.

    February 2019 – Present

    Working Remote

    Keeping things fun from home

    Yes, this picture is of me doing an All-Hands presentation to the entire company…with Covid-19 forcing everyone in the office to work from home and morale being down, I had to get creative to keep spirits up. Wearing silly disguises in meetings and taking time each week to connect with employees as people were a few of my tactics keep morale up. Because when you conduct an interview on Valentine’s Day wearing heart glasses, how could you not want to be a part of this fun company? 

    November 2020

    Promoted to Lead Designer & Manager

    It’s official: I am part of the leadership team and a manager!

    To make the transition as smooth as possible, the VP of Design helped me take on the responsibilities of this role long before I officially got the title. So, when I got the title change no one was surprised because I was already doing the job. It was a good tactic to mitigate Imposture Syndrome.

    My role is 2 part:

    1. Divisional Leadership: Contributing to growing a successful Marketplace, I manage multiple product lines and oversee our end-user platform experience. Reporting directly to senior leadership, I advocate for user experience in divisional strategy and goal setting.

    2. People Management: I manage a team of 8, consisting of Product Designers and UX Writers. I built my design team by finding the best people and investing in them. I created the training plan and career development plan used for all Designers company-wide. Through servant leadership, I work aside my team to help them accel at their projects.

    Winter-Spring 2020

    Creating our Designer Training Process

    Standardizing onboarding for new hires on the Design team

    Previous onboarding:

    • Varied by the trainer: in the content covered, in the depth of information, and in expectations of the new hire
    • Had to be in-person: the trainer relied on being able to see when the new hire was needing help or out of work to do
    • Time-consuming: trainers needed to spend most of the new hire’s first few weeks with them

    I first gathered all training resources into one place. Then, when a new hire started, I would train them using all the resources. After, I would look for areas to improve, make notes myself and ask the new hire for feedback. Iterating with every new hire.

    New onboarding:

    Consistent and repeatable by other trainers. It’s broken into 4 sections:

    • Design training
      The design process, measuring UX impact on business metrics, product history, and more. The skills of the Design team are leveraged by having specific Designers teach specific topics. 
    • Shadowing
      Shadowing other departments and Product Designers.
    • Starter Project
      An independent project, consisting of a user scenario they work through, herustic evaluation, and using Vendasata’s documentation processes.

    April 2020 – August 2021

    My Intern

    16-month Product Design Intern

    As a big step in my People Management skills, I took on the responsibility of training and mentoring an intern. Helping him grow from a new grad to where he’s at now has been one of my proudest achievements at Vendasta.

    September – October 2021

    Reforge course

    Applying learnings to create a Design Skills Growth Model

    I took Reforge’s Growth Series that covers: retention & engagement, acquisition, monetization, growth models, user psychology, and experiments. Reforge has a ton of great material for tech companies.

    I have a subscription to the program and have taken other modules that I have been able to apply to my job. For example, I took the Product Leadership course and was inspired by the model they use for measuring PM skills and growth. I made my own version of this model for Product Designers that I used with my own design team and iterated on over time. In addition to setting personal goals, my team can use this model to show their own skill set and where they want to grow to their team so that they can better collaborate and learn from each other. Here is an example of the model for my own skills: Design Competency Model: Stephanie 

      September 2021

      Workshop Facilitator @ Sask Startup Summit

      UX Workshop for Startups

      A coworker and I had the honor of being able to run a UX Workshop at the Sask Startup Summit hosted by “Cultivator powered by Conexus” – a two day conference for 150+ Startups, keynote speaks, mentors, and investors.

      In the workshop my co-presenter and I taught the Startups the Double Diamond process that we then applied to one of the participating startups. Participants formed groups where they completed exercises. See workshop agenda

        October 2021

        Being the “expert” on a new leadership team

        Acquisition involvement + ramping up an all-new leadership team

        When Vendasta acquired CalendarHero, their leadership team took over leading my division. The CalendarHero product became the 7th product added to Vendasta’s 6 in-house built products. I played a large role in the strategy and execution for how CalendarHero’s software would fit into Vendasta’s software. 

        With new leadership came new ideas that I welcomed with an open mind. We were able to work together to introduce better processes for: 

        – UX tracking: Adding PostHog tracking that Design and PMs could easily modify

        – “Quick win” prioritization: On icebox where Designers and PMs could put in small valuable improvements that could be executed during a percentage of a team’s time (percentage varied by product). Each team would meet (Designer, PM, and Dev lead) to discuss and select the most valuable items to prioritize each sprint. 

        – Documentation culture: Our division has been frequently praised as being the most organized division in the company. 

        *Note: when CalendarHero joined, we did a reorg and my direct reports went from 8 people to 3, a much more tight knit team. 

         

        October 2022

        Kids’ Tech Camp

        “Design an App” workshop for kids

        Vendasta’s first Tech Camp, with 150 kids from grade 6 through 8 attending – my team designed an activity to introduce kids to Design Thinking by designing an app together. 

          To be continued…